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Final fantasy lightning returns mods
Final fantasy lightning returns mods












Unfortunately they are not at the same depth as the objects they mark. I have pushed the HUD to the charater's depth so that interaction elements and speech bubbles feel more comfortable. You can change the convergence and depth preset by pressing the hotkey of the fix and then the hotkey for saving Your 3D settings (Ctrl+F7). '8': toggle HUD depth (2D/pushed to character's depth). The PS-VS-pair must be disabled in the temple of Etro when Lightning gets a chaos wound that will just look like a hole without this fix.

final fantasy lightning returns mods

Disable it only when You see an issue and reenable it afterwards. Is is enabled by default as not every effect connected to this shaders is broken.

final fantasy lightning returns mods

'7'/'6': enables/disables a PS-VS-pair that is connected to 2D fullscreen effects for chaos and dirt screen and to some distortion effects (e.g. I recommend not changing this, because it makes the game look better. '4': realistic specular reflections toggle. Hotkey associations can be changed by editing DX9Settings.ini and the key codes from Real time resolution changes made by you may require a convergence change to reaply the fix for the effects. Run the game in fullscreen mode or otherwise the fix will not work. Another option is adding the game exe to the " Prototype" profile but also changing " StereoTextureEnable" to " 0x00000023" and " StereoUseMatrix" to " Only adjust vertex position". If 3D Vision doesn't activate for the game as it doesn't use real fullscreen mode: add " LRFF13.exe" to the " 3D-Hub Player" profile using Nvidia inspector. Download this file and extract it in the " LIGHTNING RETURNS FINAL FANTASY XIII" folder, where " LRFF13.exe" is. Sporadic HUD elements are still 2D as fixing them would cause other issues. You can disable them with the "6" key, but in my opinion it isn't worth it because it disables too many things. Meaning they can have a "double image" inside, similar to haloing. Some effects can look wrong because of a stereoized render target shared by the main game, which ideally should be 2D for these effects if it were possible. Realistic specular reflections (you can toggle this off with the "4" key). Fixed more haloing and fog effects, including an important one for cutscenes. Shadows and character's ambient occlusion fixed. Convergence presets for gameplay and cutscnes.

final fantasy lightning returns mods

Halos caused by fog and other effects fixed. Shadows and ambient occlusion fixed by DarkstarSword. This fix has additions and improvements over the original one: Īs such, many sections of this post contain what the other one says. 3D Vision fix for Lightning Returns: Final Fantasy XIII.














Final fantasy lightning returns mods